The Senior Software Engineer is a highly motivated and creative individual who is passionate about making games. A Senior Software Engineer performs a variety of engineering tasks as part of a team to develop the studio’s games or their supporting infrastructure, focusing primarily on programming. Heavy interaction with designers, animators, artists and other engineers is required on a regular basis. Leadership of teams, sub-teams or crews is often required.


Full time position, located on site in Cambridge, MA.  Local candidates only.


      • Work with engineering team to create high quality software that meets both functional and non-functional requirements.
      • Capable of leading at least small teams, organizing and prioritizing work for several individuals.
      • Shares opinions about major technical decisions that drive the engineering team and the project.
      • Participates or leads architecture and design of major systems.
      • Participates in code reviews.
      • Participates in the hiring process, conducting interviews and providing feedback.
      • Work with the other departments to define and reach common goals, focusing on engineering efforts within teams or crews.
      • Facilitate communications between engineering and other departments.
      • Meet project deadlines and milestones as set by the studio.
      • Typically spends about 80% of the time working directly in code (designing and developing new code, updating or maintaining existing code, and fixing bugs).
      • Remaining time is spent mentoring less experienced engineers, helping to define short-term and mid-term schedules and milestones, participating in code reviews and interviews, and leading small to medium sized teams.
      • Interacts with other disciplines on a regular basis.


Knowledge, skills & ability requirements

    • Knowledge: Very strong knowledge of C++. Experience with C# and Xcode preferred. Experience with scripting languages required preferred. Excellent debugging skills and solid software design skills. Has a working knowledge of most disciplines (e.g. AI, animation, rendering, UI, networking, etc), and expertise in at least one discipline.
    • Competencies: Excellent oral and written communication skills; excellent organization and efficient time management skills are required. Proven ability to work effectively on large teams in a deadline-driven environment.
    • Education: Bachelor degree in Computer Science is preferred.
    • Experience: Minimum 5 years game industry experience. At least 2 shipped titles preferred. Leadership experience with at least small teams preferred.