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	<title>Subatomic Studios</title>
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	<link>http://subatomicstudios.com</link>
	<description>The Official Site for Subatomic Studios and Fieldrunners</description>
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		<title>FIELDRUNNERS 2 for Android is out now!</title>
		<link>http://subatomicstudios.com/fieldrunners-2-for-android-is-out-now/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-for-android-is-out-now/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 17:00:37 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Android launch]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1190</guid>
		<description><![CDATA[Our award-winning tower defense game is now available on Google Play! The endless clone army of Fieldrunners has spread. Get ready Android owners! - Click here to get Fieldrunners 2 for Android! - What&#8217;s in the Game? 25 different levels &#8230;]]></description>
			<content:encoded><![CDATA[<h2>Our award-winning tower defense game is now available on Google Play!</h2>
<p>The endless clone army of Fieldrunners has spread. Get ready Android owners!</p>
<h2 style="text-align: center;"><strong><a href="https://play.google.com/store/apps/details?id=com.subatomicstudios.fieldrunners2&amp;feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5zdWJhdG9taWNzdHVkaW9zLmZpZWxkcnVubmVyczIiXQ" target="_blank">- Click here to get Fieldrunners 2 for Android! -</a></strong></p>
<p><object width="500" height="281" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/su0XDouPJgI?hl=en_US&amp;version=3&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="500" height="281" type="application/x-shockwave-flash" src="http://www.youtube.com/v/su0XDouPJgI?hl=en_US&amp;version=3&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></h2>
<h3><strong>What&#8217;s in the Game?</strong></h3>
<ul>
<li>25 different levels</li>
<li>4 distinct zones</li>
<li>Multiple game modes &#8211; Time Trial, Survival, Sudden Death, &amp; Puzzle</li>
<li>Endless waves of dashing field runners</li>
<li>Plenty of achievements to show your friends</li>
<li>20 crazy upgradable weapons</li>
<li>Beautiful HD graphics</li>
<li>Airstrikes for those times you really need to reign down death</li>
<li>20+ hour campaign</li>
<li>And more!</li>
</ul>
<p>Get it today! Fieldrunners 2 will be available to purchase from the Google Play app store for the <strong>low price of $2.99</strong>!</p>
<h3><strong>Stay In Touch:</strong></h3>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Site:</strong><a title="The Fieldrunners 2 Website" href="http://subatomicstudios.com/games/fieldrunners-2/" target="_blank">Fieldrunners2.com</a></li>
</ul>
<h3><strong> Press:</strong></h3>
<ul>
<li><a href="https://dl.dropboxusercontent.com/u/33072064/4-24-13_PressKit_Fieldrunners2Android_PK3.zip" target="_blank">Download the latest press kit here</a></li>
<li>Email: <a href="mailto:press@subatomicstudios.com">press@subatomicstudios.com</a></li>
</ul>
<p>Thanks to all of our fans, friends, beta testers, and people who have made this possible!</p>
<p>&nbsp;</p>
<h3 style="text-align: center;"><strong>I have full confidence in your courage and devotion to duty and skill in battle.</strong> <strong>We will accept nothing less than full Victory! Good luck! - </strong></h3>
<h3 id="firstHeading" style="text-align: right;" lang="en"><strong>Dwight D. Eisenhower</strong></h3>
<pre id="firstHeading" lang="en"></pre>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>FIELDRUNNERS 2 RELEASES ON ANDROID APRIL 24th!</title>
		<link>http://subatomicstudios.com/fieldrunners-2-releases-on-android-april-24th/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-releases-on-android-april-24th/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 21:42:53 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1155</guid>
		<description><![CDATA[Get the critically acclaimed tower defense game on Google Play next Wednesday &#160; We are excited to say that the Android version of our hit tower defense game, Fieldrunners 2, is launching on April 24th &#8211; that&#8217;s next Wednesday! Do &#8230;]]></description>
			<content:encoded><![CDATA[<h2 align="CENTER"><em>Get the critically acclaimed tower defense game on Google Play next Wednesday</em></h2>
<p>&nbsp;</p>
<p>We are excited to say that the Android version of our hit tower defense game, Fieldrunners 2, is launching on April 24th &#8211; that&#8217;s next Wednesday! Do you have what it takes to stop those pesky fieldrunners? Get the game next week to find out!</p>
<p>Fieldrunners 2 originally launched on the iPhone and iPod Touch last July, and Android fans have been eagerly awaiting its arrival ever since. We are thrilled to say that the Android version of Fieldrunners 2 will be a real treat for fans. Thanks to an all new game engine designed specifically for Fieldrunners 2, we have been able to make a hyper polished port that feels completely at home on Android devices. “Bringing the original Fieldrunners to Android was a great way for us to learn the ins and outs of the platform,” says Jamie Gotch, CEO of Subatomic Studios LLC. “By applying the knowledge we gained from that experience, we&#8217;ve been able to make Fieldrunners 2 rock solid on Android. Add to that the recent closed beta test we did, and <strong>fans are in for one of the best tower defense experiences they&#8217;ve ever seen on Android.</strong>”</p>
<p><a href="http://subatomicstudios.com/fieldrunners-2-releases-on-android-april-24th/illustrationscreenshot_1280x720-2/" rel="attachment wp-att-1163"><img class="alignnone  wp-image-1163" title="IllustrationScreenshot_1280x720" src="http://subatomicstudios.com/wp-content/uploads/2013/04/IllustrationScreenshot_1280x720-587x330.png" alt="" width="470" height="264" /></a></p>
<p style="text-align: center;"><span style="color: #ff9900;"><strong>Like its predecessor, Fieldrunners 2 hovers above the competition by bringing plenty of challenge, polish, and pure fun. &#8211; IGN</strong></span></p>
<h3>Game Overview</h3>
<p>Get ready to DEFEND THE WORLD! The biggest sequel in tower defense history is finally here: Fieldrunners 2 has arrived for Android! Build epic mazes out of powerful weapons to defend the world from the invading fieldrunners!</p>
<p>Strategic-Action-Puzzle-Defense has never been this fun and addicting! Defend your world from the invasion by building winding paths out of imaginative, new weapons. Call in airstrikes and set explosive traps to hit the enemies where it hurts. Over 20 new levels span the grassiest fields, driest deserts, sparkling cities, and even an infernal volcano lair! Challenge your mind with the exciting new gameplay styles in Puzzle, Sudden Death, and Time Trial levels. Are you ready to stop the fieldrunners once and for all? Join the defense, now!</p>
<h3>Key Features</h3>
<p>• Pint sized invaders seeking revenge!</p>
<p>• A tower that launches bee hives!</p>
<p>• Tons of levels in a 20+ hour campaign!</p>
<p>• Revolutionary AI &#8211; each enemy creates a dynamic, realistic path through the battlefield!</p>
<p>• Gorgeous, hand painted, 2D graphics by award winning artists!</p>
<p>• 20 unique, upgradeable weapons!</p>
<p>• Custom load-outs let you pick the perfect weapons for each battle!</p>
<p>• Air strikes, mines and powerful items so you can strike with the precision of a surgeon!</p>
<p>• Time Trial, Sudden Death and Puzzle maps bring all new challenges to tower defense!</p>
<p>• Trenches, bridges and tunnels add new dimensions to gameplay!</p>
<p>• Collect all the Elite enemies to become the ultimate tower defense champion!</p>
<p>• A tower that turns enemies into barnyard animals!</p>
<p>&nbsp;</p>
<p style="text-align: center;"><span style="color: #ff9900;"><strong>Fieldrunners 2 is still one of the strongest tower defense games I&#8217;ve ever played. &#8211; Polygon</strong></span></p>
<h2><a style="font-size: 13px; font-weight: normal;" href="http://subatomicstudios.com/fieldrunners-2-releases-on-android-april-24th/d1_1280x720/" rel="attachment wp-att-1160"><img class="alignnone  wp-image-1160" title="D1_1280x720" src="http://subatomicstudios.com/wp-content/uploads/2013/04/D1_1280x720-587x330.png" alt="" width="470" height="264" /></a></h2>
<p style="text-align: center;"><span style="color: #ff9900;"> <strong>There is no delicate way to put it. Subatomic StudiosFieldrunners 2, the sequel to their hit tower defense game, will eat your soul and have you thanking it for the privilege. &#8211; TouchArcade</strong></span></p>
<h3><strong>Stay In Touch:</strong></h3>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Site:</strong><a title="The Fieldrunners 2 Website" href="http://subatomicstudios.com/games/fieldrunners-2/" target="_blank">Fieldrunners2.com</a></li>
</ul>
<h3><strong> Press:</strong></h3>
<ul>
<li><a href="https://dl.dropboxusercontent.com/u/33072064/Fieldrunners2_Android_April18.zip">Download the latest press kit here</a></li>
<li>Email: <a href="mailto:press@subatomicstudios.com">press@subatomicstudios.com</a></li>
</ul>
<p style="text-align: center;">Thanks to all of our fans, friends, beta testers, and people who have made this possible!</p>
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		<title>Fieldrunners 2 is Coming to Android in April.</title>
		<link>http://subatomicstudios.com/fieldrunners-2-is-coming-to-android-in-april-sign-up-for-the-closed-beta-here/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-is-coming-to-android-in-april-sign-up-for-the-closed-beta-here/#comments</comments>
		<pubDate>Tue, 26 Mar 2013 18:48:43 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[fieldrunners 2]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1125</guid>
		<description><![CDATA[The Big Announcement! Fieldrunners 2 is coming to Android in April! All our Android fans have been clamoring for the game since it launched on iOS last July, so we are pleased to say the development is almost complete. Do &#8230;]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: left;" align="CENTER">The Big Announcement!</h2>
<p style="text-align: left;" align="CENTER"><strong>Fieldrunners 2 is coming to Android in April!</strong> All our Android fans have been clamoring for the game since it launched on iOS last July, so we are pleased to say the development is almost complete. Do you want to help us launch Fieldrunners 2 for Android ahead of schedule? Sign up for the closed beta below!</p>
<h2 style="text-align: left;"><strong>Beta Testers Wanted! </strong></h2>
<h2 style="text-align: center;"><strong>[Our sign-up pool for Beta testers is now closed.  Thank you!]</strong></h2>
<p>We are looking for a handful of Android owners to help test Fieldrunners 2 on a variety of Android devices. If you are interested in helping us out, please click the link above to access the beta sign up form or fill out the form below (they are effectively the same thing, so it doesn&#8217;t matter which method you choose).</p>
<p>Beta builds will be emailed out to testers several days after they have filled out the form below. We won&#8217;t be able to get beta builds out to everyone, so the sooner you sign up, the more likely you will be to get included (however, the beta will undoubtedly be leaked on various torrent sites and what not, so you&#8217;ll probably be able to grab it there as well). Please note that the closed beta will only contain the tutorial and first level of Grasslands &#8211; you will not be getting the whole game.</p>
<p>Since Android encompasses so many different devices, we want to make sure that the game runs as expected on as many as possible before we launch. What better way to do that than by hooking our fans up with a sneak peak of the game?</p>
<p>We should be able to estimate our exact launch date within a week of sending out the beta copies, so check back again next week (hopefully!) for more details.</p>
<h2>Thank You!</h2>
<p>Seriously, thank you! We really appreciate all the ongoing support from our fans. The Android launch has been a long time coming and you&#8217;ve all been waiting ever so patiently. It&#8217;s almost here! As we said above, we should have more information about the exact launch date around 7 days after sending out the beta (provided we get lots of feedback).</p>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li><a href="https://dl.dropbox.com/u/33072064/Fieldrunners2_Android_PK1_March26.zip" target="_blank">Download the latest press kit here!</a></li>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
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		<title>Awesome Fieldrunners 2 Strategy Guide by GamerGuides is Now Available!</title>
		<link>http://subatomicstudios.com/awesome-fieldrunners-2-strategy-guide-by-gamerguides-is-now-available/</link>
		<comments>http://subatomicstudios.com/awesome-fieldrunners-2-strategy-guide-by-gamerguides-is-now-available/#comments</comments>
		<pubDate>Mon, 25 Mar 2013 17:53:54 +0000</pubDate>
		<dc:creator>SubatomicAlec</dc:creator>
				<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[gamerguide]]></category>
		<category><![CDATA[strategy guide]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1112</guid>
		<description><![CDATA[Our good friends at GamerGuides have created an awesome strategy guide for Fieldrunners 2! They&#8217;ve played every map, used every weapon, and unlocked every card, so if you&#8217;re stuck, this guide is definitely for you. Their team has shown incredible dedication, &#8230;]]></description>
			<content:encoded><![CDATA[<p>Our good friends at <a href="http://www.gamerguides.com/" target="_blank">GamerGuides</a> have created an awesome strategy guide for Fieldrunners 2! They&#8217;ve played every map, used every weapon, and unlocked every card, so if you&#8217;re stuck, this guide is definitely for you. Their team has shown incredible dedication, going above and beyond what you would normally get out of a strategy guide, so we&#8217;re really pleased with the final results.</p>
<p><a href="http://www.gamerguides.com/fieldrunners-2/" target="_blank">Click here to check out the Fieldrunners 2 Strategy Guide!</a></p>
<p>As an added bonus, the first thirty people who purchase the strategy guide will also get a free Steam key for Fieldrunners 2! Remember that you have to sign up for GamerGuides before you make your purchase.</p>
<h2>Official Trailer</h2>
<p><iframe src="http://www.youtube.com/embed/CvyJV_mjh9M" frameborder="0" width="500" height="281"></iframe></p>
<h2>Key Features:</h2>
<ul>
<li>How to complete all 25 maps on Heroic difficulty with three stars.</li>
<li>The tricks to earning super high-scores!</li>
<li>Which levels are the best for earning those elusive gold coins!</li>
<li>Complete all survival maps without a single enemy getting out.</li>
<li>Every tower and item in the game &#8211; and how to get them.</li>
<li>Hidden Easter Eggs!</li>
<li>Exclusive map data &#8211; direct from Subatomic Studios!</li>
<li>Stunning HD screenshots.</li>
<li>All solutions can been watched in HD with audio commentary.</li>
</ul>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
</ul>
<p>Thanks for your support!</p>
]]></content:encoded>
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		<title>Grab the Thoughtful Bundle and get Fieldrunners + 4 other great games for cheap!</title>
		<link>http://subatomicstudios.com/grab-the-thoughtful-bundle-and-get-fieldrunners-4-other-great-games/</link>
		<comments>http://subatomicstudios.com/grab-the-thoughtful-bundle-and-get-fieldrunners-4-other-great-games/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 15:23:28 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Fieldrunners]]></category>
		<category><![CDATA[Fieldrunners for Steam]]></category>
		<category><![CDATA[Indie Royal]]></category>
		<category><![CDATA[Pay What You Want]]></category>
		<category><![CDATA[Sale!]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1094</guid>
		<description><![CDATA[Click here to check out the Indie Royale Thoughtful Bundle! The latest Indie Royale bundle is here, featuring a whole slew of awesome games, including the original Fieldrunners. Get a bunch of awesome games by Boston based indie studios for the &#8230;]]></description>
			<content:encoded><![CDATA[<h2><a title="Click here to check out the Indie Royale thoughtful bundle!" href="http://www.indieroyale.com/" target="_blank">Click here to check out the Indie Royale Thoughtful Bundle!</a></h2>
<p>The latest <a href="http://www.indieroyale.com/" target="_blank">Indie Royale bundle</a> is here, featuring a whole slew of awesome games, including the original Fieldrunners. Get a bunch of awesome games by Boston based indie studios for the cheapest prices ever by grabbing the <a href="http://www.indieroyale.com/" target="_blank">Indie Royale Thoughtful Bundle now!</a></p>
<h3>What is in the bundle?</h3>
<ul>
<li><a href="http://www.dejobaan.com/aaaaa/">Aaaa! &#8212; A Reckless Disregard for Gravity</a></li>
<li><a href="http://www.postudios.com/cognition/">Cognition Episode 2: The Wise Monkey </a></li>
<li><a href="http://www.retroaffect.com/games/1/snapshot/">Snapshot</a></li>
<li><a href="http://snuggletruck.com/">Snuggle Truck</a></li>
<li>Two Original Soundtracks for your listening pleasure (Cognition &amp; Fieldrunners)</li>
<li>And the original <a href="http://store.steampowered.com/app/209690">Fieldrunners</a>!</li>
</ul>
<p>These five games are for PC &amp; Mac and can be downloaded directly or redeemed on Steam or Desura. So save yourself some cash by getting this bundle before it is gone.</p>
<p><object width="500" height="281"><param name="movie" value="http://www.youtube.com/v/BIlyPckOILE?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BIlyPckOILE?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="500" height="281" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
</p>
<h3></h3>
<h3>How does Indie Royale work?</h3>
<p>Here is the breakdown &#8211; the more people that buy the bundle, the lower the price goes! At the time of this article, the bundle is a steal for a little over $5.00. If you pay more than $8.00  then you will get an additional chiptunes album (<a href="http://brightprimate.bandcamp.com/releases">Night Animals</a> by Bright Primate). Well, what are you waiting for?? Go out there and grab that bundle!</p>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
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		<title>Fieldrunners 2 is nominated for the Pocket Game Awards 2013!</title>
		<link>http://subatomicstudios.com/fieldrunners-2-is-nominated-for-the-pocket-game-awards-2013/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-is-nominated-for-the-pocket-game-awards-2013/#comments</comments>
		<pubDate>Mon, 04 Mar 2013 17:04:52 +0000</pubDate>
		<dc:creator>Jeremy</dc:creator>
				<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Pocket Gamer Awards 2013]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1065</guid>
		<description><![CDATA[Show your support and vote now! Fieldrunners 2 is nominated for best Strategy/Simulation game. &#160; The Pocket Gamer Awards recognizes the best in mobile and handheld gaming. This year, fans will determine the which game reigns supreme in a number of categories. &#8230;]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: center;"><a href="http://bit.ly/PGA13_FR2">Show your support and vote now!</a></h2>
<div></div>
<div></div>
<div><span style="font-size: 1.5em;"><a href="https://itunes.apple.com/us/app/fieldrunners-2/id527358348?mt=8">Fieldrunners 2</a> is nominated for best Strategy/Simulation game.</span></div>
<p>&nbsp;</p>
<p>The Pocket Gamer Awards recognizes the best in mobile and handheld gaming. This year, fans will determine the which game reigns supreme in a number of categories.</p>
<p>We need all your help as Fieldrunners 2 competes in the Best Strategy/Simulation game. Head over to the Pocket Gamer Awards 2013 page by clicking the &#8220;Show your support&#8221; link above and take a second to vote. Lastly, thanks from all of us here at Subatomic!</p>
<p><span style="font-size: 1.5em;">Stay In Touch!</span></p>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
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		<title>Fieldrunners 2 for PC Launches on Steam &#8211; 10% OFF!!</title>
		<link>http://subatomicstudios.com/fieldrunners-2-for-pc-launches-on-steam-10-off/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-for-pc-launches-on-steam-10-off/#comments</comments>
		<pubDate>Thu, 10 Jan 2013 17:12:07 +0000</pubDate>
		<dc:creator>SubatomicAlec</dc:creator>
				<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Sale!]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1048</guid>
		<description><![CDATA[Now on Steam! Today is the big day &#8211; Fieldrunners 2 for PC is launching on Steam! Better yet, it will be discounted 10% for launch week, bringing the price down to USD$8.99. Prepare your defenses – the fieldrunners have arrived! &#8230;]]></description>
			<content:encoded><![CDATA[<h2>Now on Steam!</h2>
<p>Today is the big day &#8211; Fieldrunners 2 for PC is launching on Steam! Better yet, it will be discounted 10% for launch week, bringing the price down to USD$8.99. Prepare your defenses – the fieldrunners have arrived!</p>
<p style="text-align: center;"><strong><a title="Click here to visit Fieldrunners 2 on Steam!" href="http://store.steampowered.com/app/215710" target="_blank">Click here to visit Fieldrunners 2 on Steam!</a></strong></p>
<h2>Reforged for Desktops!</h2>
<p>We were determined to give PC gamers a fantastic experience with Fieldrunners 2 for PC. Bringing the original Fieldrunners to Steam was a fantastic learning experience that helped us make the Fieldrunners 2 port better than ever. If you look at other games that start on mobile and make the jump to Steam, you&#8217;ll notice that a lot of them lack key features that PC gamers expect. This gives mobile ports on Steam a bad rap, so we want to set an example of how to do this right with Fieldrunners 2 on Steam.</p>
<p><img class="alignnone  wp-image-1052" title="IllustrationScreenshot_1280x720" src="http://subatomicstudios.com/wp-content/uploads/2013/01/IllustrationScreenshot_1280x720-587x330.png" alt="" width="470" height="264" /></p>
<p>It all started with a complete redesign of controls – we went above and beyond simply mimicking touch controls with a mouse by creating a new scheme that allows players to build their defenses with lightning speed thanks to auto tower placements with rapid fire mouse clicks. This will be a real game changer for players that want to master the battlefield in a way that simply isn&#8217;t possible on a touch screen.</p>
<p>Of course, we&#8217;ve also added an assortment of hot keys, all standard settings features that players want to have control over to create an optimal experience, as well as full Steamworks integration for cloud saves, global leaderboards and achievements. As PC gamers at heart, we&#8217;re really proud of everything we did to make Fieldrunners 2 the ultimate tower defense experience for PC gamers.</p>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Forums:</strong><a title="The Fieldrunners Forums" href="http://www.subatomicstudios.com/forum/" target="_blank">SubatomicStudios.com/forum/</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li><a title="Click here to download the press kit for Fieldrunners 2 PC!" href="https://dl.dropbox.com/u/33072064/1-10-13_Fieldrunners2_Steam_PressKit.zip">Download the latest press kit here!</a></li>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
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		<title>Fieldrunners 2 Gets iPhone 5 Support, Holiday Weapons, Free Version and Huge Sale!</title>
		<link>http://subatomicstudios.com/fieldrunners-2-gets-iphone-5-support-holiday-weapons-free-version-and-huge-sale/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-gets-iphone-5-support-holiday-weapons-free-version-and-huge-sale/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 16:21:32 +0000</pubDate>
		<dc:creator>SubatomicAlec</dc:creator>
				<category><![CDATA[Fieldrunners]]></category>
		<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[Sale!]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1039</guid>
		<description><![CDATA[Today is a big day for Subatomic Studios, Fieldrunners 2 and the original Fieldrunners! All versions of Fieldrunners and Fieldrunners 2 are now on sale to celebrate the holidays and our newest updates! What&#8217;s New! The new updates include: iPhone &#8230;]]></description>
			<content:encoded><![CDATA[<p>Today is a big day for Subatomic Studios, Fieldrunners 2 and the original Fieldrunners! <strong><a href="https://itunes.apple.com/artist/subatomic-studios-llc/id292421274">All versions of Fieldrunners and Fieldrunners 2 are now on sale</a></strong> to celebrate the holidays and our newest updates!</p>
<h2>What&#8217;s New!</h2>
<p>The new updates include:</p>
<ul>
<li>iPhone 5 support in Fieldrunners 2!</li>
<li>Free versions of both Fieldrunners 2 and Fieldrunners 2 HD!</li>
<li>The devastatingly funny Polymorph Tower!</li>
<li>The lingering burn caused by the Napalm Tower!</li>
<li>Loads of holiday cheer from the Santa Strike and Frostinator!</li>
<li>All bugs fixed in the original Fieldrunners for iPad</li>
<li>Removal of OpenFeint from the original Fieldrunners for iPhone</li>
</ul>
<p>Remember, if you want to experience everything the Polymorph Tower has to offer for absolutely FREE, simply download both Fieldrunners 2 and Fieldrunners 2 Free to unlock this zany new weapon without spending a single coin!</p>
<p style="text-align: center;"><img class=" wp-image-1042 aligncenter" title="Icon_Fr2_xmas_1024x1024" src="http://subatomicstudios.com/wp-content/uploads/2012/12/Icon_Fr2_xmas_1024x1024-587x587.png" alt="" width="352" height="352" /></p>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Forums:</strong><a title="The Fieldrunners Forums" href="http://www.subatomicstudios.com/forum/" target="_blank">SubatomicStudios.com/forum/</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li><a href="https://dl.dropbox.com/u/33072064/12-19_PressKit_Fieldrunners2.zip">Download the latest press kit here</a>!</li>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
]]></content:encoded>
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		<title>Celebrate Halloween With The BOOM-kin Tower In Fieldrunners 2 v1.2!</title>
		<link>http://subatomicstudios.com/celebrate-halloween-with-the-boom-kin-tower-in-fieldrunners-2-v1-2/</link>
		<comments>http://subatomicstudios.com/celebrate-halloween-with-the-boom-kin-tower-in-fieldrunners-2-v1-2/#comments</comments>
		<pubDate>Wed, 24 Oct 2012 17:53:17 +0000</pubDate>
		<dc:creator>SubatomicAlec</dc:creator>
				<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[bug fixes]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[IAP]]></category>
		<category><![CDATA[iCloud]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1029</guid>
		<description><![CDATA[Get ready to celebrate Halloween in style with the latest update for Fieldrunners 2 and Fieldrunners 2 HD! The all new BOOM-kin Tower is guaranteed to destroy your foes thanks to flame throwing technology that&#8217;s been incorporated into a lovingly &#8230;]]></description>
			<content:encoded><![CDATA[<p>Get ready to celebrate Halloween in style with the latest update for <a title="Click here to visit Fieldrunners 2 in the App Store!" href="https://itunes.apple.com/us/app/fieldrunners-2/id527358348?mt=8" target="_blank">Fieldrunners 2</a> and <a title="Click here to visit Fieldrunners 2 HD in the app store!" href="https://itunes.apple.com/us/app/fieldrunners-2-hd/id556666026?mt=8" target="_blank">Fieldrunners 2 HD</a>! The all new BOOM-kin Tower is guaranteed to destroy your foes thanks to flame throwing technology that&#8217;s been incorporated into a lovingly crafted Jack O&#8217; Lantern. In addition to the ridiculously powerful BOOM-kin Tower, this update also includes cross device iCloud game save transfers, in app purchases for coin bundles, decreased loading times, and lots of bug fixes. Version 1.2 was launched this morning, so you can expect to see it in the App Store shortly.</p>
<h2><span style="font-family: Calibri, sans-serif;">Introducing: The BOOM-kin Tower!</span></h2>
<p>The increasingly kooky weapons researchers at Suba Labs are at it again! With their favorite holiday rapidly approaching, they were determined to celebrate Halloween with a BOOM. By incorporating Pyro Tower technology into lovingly crafted Jack O&#8217; Lanterns, they&#8217;ve created flame throwing pumpkins that are real combo machines! These new BOOM-kin Towers attack by blasting flames in all directions. While they have a much shorter range than other area of effect weapons, their attacks are ridiculously more powerful.</p>
<h2>New and Improved!</h2>
<ul>
<li>All new BOOM-kin Tower!</li>
<li>iCloud support let&#8217;s you transfer saves between iPhone and iPad versions!</li>
<li>Coin bundles to get the extra edge! (iPhone and iPod Touch exclusive)</li>
<li>Optimizations reduce load times by up to 30%!</li>
<li>Fixed achievement tracking!</li>
<li>Advanced crash free technology!</li>
<li>Fixed item unlocks and game save issues!</li>
</ul>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Forums:</strong><a title="The Fieldrunners Forums" href="http://www.subatomicstudios.com/forum/" target="_blank">SubatomicStudios.com/forum/</a></li>
</ul>
<p>Thanks for your support!</p>
<h2>Press!</h2>
<ul>
<li>Download the latest <a href="https://dl.dropbox.com/u/33072064/Fieldrunners_2_Press_Kit_October_24_2012_Update_1.2.zip" target="_blank">press kit here!</a></li>
<li>Email us: <a title="Click here to email press@subatomicstudios.com" href="mailto:press@subatomicstudios.com" target="_blank">press@subatomicstudios.com</a></li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<h2></h2>
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		<title>Fieldrunners 2 Gets In App Purchasing</title>
		<link>http://subatomicstudios.com/fieldrunners-2-gets-in-app-purchasing/</link>
		<comments>http://subatomicstudios.com/fieldrunners-2-gets-in-app-purchasing/#comments</comments>
		<pubDate>Mon, 22 Oct 2012 16:50:26 +0000</pubDate>
		<dc:creator>SubatomicAlec</dc:creator>
				<category><![CDATA[Fieldrunners 2]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[coin bundles]]></category>
		<category><![CDATA[IAP]]></category>
		<category><![CDATA[The Verge]]></category>

		<guid isPermaLink="false">http://subatomicstudios.com/?p=1021</guid>
		<description><![CDATA[After months of requests from fans, we&#8217;ve finally decided to add in app purchases for coin bundles into Fieldrunners 2 for iPhone and iPod Touch. It will roll out when the next update, v1.2, goes live (hopefully sometime this week), &#8230;]]></description>
			<content:encoded><![CDATA[<p>After months of requests from fans, we&#8217;ve finally decided to add in app purchases for coin bundles into <a title="Click here to learn more about Fieldrunners 2!" href="http://subatomicstudios.com/games/fieldrunners-2/" target="_blank">Fieldrunners 2</a> for iPhone and iPod Touch. It will roll out when the next update, v1.2, goes live (hopefully sometime this week), so we felt it was important to give our fans notice before the change happens. We touched on this in a <a title="Click here to visit our article in The Verge" href="http://www.theverge.com/2012/10/11/3489016/paid-versus-freemium-games-ios-app-store" target="_blank">recent article</a> in The Verge where <a title="Click here to visit Andrew Webster on Twitter" href="https://twitter.com/A_Webster" target="_blank">Andrew Webster</a> interviewed us, along with a few other iOS developers that weren&#8217;t using IAP, but we wanted to elaborate a bit more here.</p>
<p>Feedback on our lack of IAP (in app purchases) has been very interesting right from the start, with one camp of fans applauding our lack of IAP, while another continually requested the feature. To make both groups of players happy, we&#8217;ve decided to give gamers the ability to purchase coins while leaving all the design intact. This means that the game will continue to play and feel exactly as it always has (no added need to purchase coins), except that gamers inclined to purchase coins can now do this. We feel like this solution let&#8217;s us and our fans have the best of both worlds!</p>
<h2>Behind the Scenes!</h2>
<p>To give you more insight into our decision, here is a behind the scenes peak at our original transcript from the <a href="http://www.theverge.com/2012/10/11/3489016/paid-versus-freemium-games-ios-app-store" target="_blank">article in The Verge</a>:</p>
<blockquote><p><em><strong>Andrew Webster (The Verge):</strong> Why did you decide to stay away from IAPs with Fieldrunners 2?</em></p>
<p><em><strong>Alec Shobin (Subatomic Studios):</strong> A lot of discussion went into our decision to avoid IAP, and we came to a consensus based on a few different factors.  First and foremost, we’re all gamers at heart.  We take a lot of pride in the fact that we designed Fieldrunners 2 to be the type of game that we would want to play.  Now, maybe we’re old school, but we don’t really play a ton of games with IAP, so it made sense to leave that out of Fieldrunners 2.  However, being old school doesn’t make us dinosaurs. Obviously, IAP is a crucial feature in a lot of successful iOS games and it’s something that we need to experiment with in order to stay competitive.  In Fieldrunners 2, we did this by adding a virtual currency that the player earns based on their score at the end of each level.  A feature like this was common in games way before modern IAP appeared, so this appealed to our sense of classic game design. At the start of a level, players visit an armory menu where they choose which weapons and consumable items they want to equip &#8211; this menu doubles as an in-game marketplace where players can spend their hard earned currency on special, extra powerful weapons as well as consumables.  </em></p>
<p><em>Overall, this approach was great because it allowed us to experiment with virtual currency and an in-game marketplace without actually adding IAP and potentially souring the user experience. Players ended up loving this feature because it added a sort of meta game with another layer of progression, giving them extra incentive to go back and play levels that they already beat.  Of course, this divided our fans into two camps: one group applauded our lack of IAP because it broke the norm and incentivized them to really develop their skills in the game. Meanwhile, another group of fans resorted to repeatedly emailing us, requesting that we add a way for them to buy virtual currency &#8211; they appreciate and almost expect that feature, especially in an iOS game.  </em></p>
<p><em>In order to creatively meet the needs of both groups, we passed on IAP and instead decided to add a feature where players were given virtual currency for Tweeting their scores and “liking us” on Facebook.  This added a neat, social layer that dramatically increased word of mouth style marketing for Fieldrunners 2 &#8211; we added this feature over a month ago, but we’re still seeing people Tweeting their scores almost every minute of every day.  I’d argue that this feature potentially adds just as much value as we would have gained from IAP since it essentially pays players in-game currency in exchange for spreading the word about our game in a way that encourages them to compete with their friends.  Still, this didn’t really stop the amount of fan requests for IAP&#8230;</em></p>
<p><em><strong>Andrew:</strong> Did you ever consider adding them at any point during development?</em></p>
<p><em><strong>Alec:</strong> Adding IAP is definitely something that we considered throughout development. At this point, after experimenting with all the steps above, it seems reasonable for us to go ahead and pull the trigger with IAP.  A major facet of this decision is that we allowed players to demonstrate that they can earn more than enough virtual currency to experience all we have to offer simply by playing the game normally.  There are no pay walls, nothing set up to slow or stop their progress, and we aren’t changing the value of items that could be purchased with virtual currency.  Everything is just as fair as it has always been, except now we can meet the needs of that group that really just wants to pay for virtual currency.  I anticipate seeing IAP in our game within the next month. </em></p>
<p><em><strong>Andrew:</strong> Do you think that the game could have earned more revenue had you gone that route?</em></p>
<p><em><strong>Alec: </strong>It’s hard to say, but we’re about to find out. The basic assumption with IAP is that you need that feature when you have your largest active playerbase.  With most games, the playerbase is largest right around launch.  In Fieldrunners 2, we’ve got about 25 hours of gameplay just to get through the campaign for the first time.  Since it’s on iOS, players will space this out over months instead of having marathon sessions, so we see people engaging with our game for a pretty lengthy amount of time. As a result, it’s reasonable to think that our playerbase is at the capacity where IAP will generate extra revenue. Keep in mind, though, that this is all just an experiment &#8211; our game isn’t really focused on IAP like most F2P games, and we’ve already shown people that they can achieve everything just through the normal course of playing the game.  Additionally, there’s bound to be some kind of backlash when a console quality game like ours introduces a feature that the players could interpret as greedy.  What if Bastion had IAP in the iPad version?  How would players feel about that?  Would it have hurt their sales?  I feel like we’re in a perfect position to test the waters and demonstrate the results in front of the developers of other high quality games on iOS.  Hopefully devs will learn from our experiments.</em></p>
<p><em><strong>Andrew: </strong>How did the game&#8217;s initial success line up with your expectations?</em></p>
<p><em><strong>Alec:</strong> We recently announced that Fieldrunners 2 for iPhone and iPod Touch broke $1M in revenue (after Apple’s percentage) within the first month and a half.  This is huge for a content rich game like ours that’s selling for $2.99.  From what I’ve read, Jetpack Joyride, another fantastic iOS game, reached $750K after about three months while it was selling for $0.99 (it has since gone F2P and become even more wildly successful), so I’ve been using that as an external metric for comparisons.  I feel like we’ve demonstrated that pricing your games appropriately, and not undervaluing them to stay competitive, is now a viable strategy in the mobile marketplace. Players are ready and willing to pay a bit more for games that are stuffed with content, which leads to a much healthier marketplace for developers.  Still, hearing about the 14 million downloads Jetpack Joyride received after going F2P, and CSR Racing making almost $12M in its first month makes you wonder&#8230;</em></p>
<p><em><strong>Andrew: </strong>What do you see as the future of paid releases (with no IAPs) in the App Store?</em></p>
<p><em><strong>Alec: </strong>This is a tricky question for a developer that’s about to add IAP to their game!  It’s hard to say exactly what the future will hold, but I hope to see developers experimenting as much as possible. I’m particularly interested in Square-Enix’s pricing strategy. Clearly, they make awesome games, but I think I paid $16 for Secrets of Mana for iPhone.  It’s a pretty bold move to price an old game like that so high on iOS, but when you have a dedicated fan base like they do, it seems to work out.  I’d like to see more studios experiment with this sort of pricing model if for no other reason than it will adjust consumer expectations in the marketplace. The acceptance of diverse pricing in the App Store will lead to more super high quality games choosing to come to mobile in addition to console and PC, and this is a pretty exciting prospect for me.  Anytime the market expands to include new types of games, it’s a positive sign.</em></p></blockquote>
<p>We hope that explains our decision! If you have any questions, feel free to let us know in the comments.</p>
<h2>Stay In Touch!</h2>
<p>For all breaking news, you can stop back in on this site or join us in any of the following places:</p>
<ul>
<li><strong>Twitter:</strong><a title="Fieldrunners on Twitter" href="http://twitter.com/#!/fieldrunners/" target="_blank">@Fieldrunners</a></li>
<li><strong>Facebook:</strong><a title="Fieldrunners on Facebook" href="https://www.facebook.com/Fieldrunners?sk=wall" target="_blank">Facebook.com/Fieldrunners</a></li>
<li><strong>Forums:</strong><a title="The Fieldrunners Forums" href="http://www.subatomicstudios.com/forum/" target="_blank">SubatomicStudios.com/forum/</a></li>
</ul>
<p>Thanks for your support!</p>
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